![]() ![]() A text comparison tool, such as WinMerge or P4Merge.A Sims 3 package editor, such as S3PE, Packer or Postal.So, you don’t have the GameplayData.package from the previous patch, or you only need to check one or two mods? That’s no problem. Don’t forget: Core mods must always be updated for a new patch. You can use this method to test for changes in the Fullbuild packages. ![]() *** This method cannot test for incompatible script mods. If you’re on a 64-bit OS, your games will be in Program Files(x86) If you install via Origin, your games will be in Program Files\Origin Games\ and (b) whether you have a 32-bit or 64-bit Operating system. ** Your install directory will be different depending on: (a) how you install the games (via DvDs, via Origin, or via Steam). Remove incompatible mods and the Changes package! (Seriously, don’t forget to remove the Changes package.).Any mod that affects even one resource in that package will need to be update. You can also open the package that Packer generated and look to see exactly what resources are included in the package.Any mod that is marked as conflicting with Changesfor131.package (or whatever you named your results package) is not compatible with the new patch. Browse to the folder where you saved your results, and place a copy of the package file into your Mods folder, where the rest of your mods are for the game.Press compare, and wait for a small window to pop up which says “Complete.”.In the Results field, click Browse, choose a name for your results file (Changesfor131.package, for example) and choose where to save the file.You will now see “Left File” and “Right File.” Add the GameplayData131.package to one, and GameplayData129.package to the other.Click the button with the two arrows in the upper left corner (toolStripButton1).Now open NRaas Packer (simply double click on NRaasPacker.exe).
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